Sunday, August 16, 2009

Coming out of hiding

I've been laying low for a while, heads down working on some cool new stuff that I'm super jazzed about. Will soon be able to talk about it.
What I can share is that I have been closely involved with LucasArts latest push into digital distribution.
We kicked this off with the release of Monkey Island:SE, that was developed by many of the talented people on my current team. The game was a true labor of love for many people at the studio and its been great to see the reception that it has got.

On a related note, check out my recent conversation with on how we kicked off digital distribution at LucasArts.

Interview with

Watch this space for more info soon!

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