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I've been laying low for a while, heads down working on some cool new stuff that I'm super jazzed about. Will soon be able to talk about it.
What I can share is that I have been closely involved with LucasArts latest push into digital distribution.
We kicked this off with the release of Monkey Island:SE, that was developed by many of the talented people on my current team. The game was a true labor of love for many people at the studio and its been great to see the reception that it has got.
On a related note, check out my recent conversation with gamesindustry.biz on how we kicked off digital distribution at LucasArts.
Interview with gamesindustry.biz
Watch this space for more info soon!
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